Creative Technologist exploring data, games, and interactive systems.
Information Technology & Informatics student at Rutgers University–New Brunswick (Class of 2026). Art History Minor.
I build technical systems that combine analytical thinking with creative design. My work includes data analysis dashboards, Unity game prototypes, and interactive web tools.
I'm particularly interested in building tools that make complex data more intuitive and engaging.
Python, Pandas, and Matplotlib dashboards analyzing real-world datasets.
Unity prototypes featuring gameplay systems, player metrics, and mechanics.
Interactive websites and front-end experiments built with HTML, CSS, and JavaScript.
Outside of programming I create 3D renders, stop-motion animation, character design, and traditional art.
Explore Creative Portfolio